That slower pace of the players means that the emphasis is on moving the ball around (the clue, naturally, being in the name) both to pick up little points as you advance to the opponent's goal, but also to find the players in open spaces that give you scoring opportunities.Īlternatively, you could just set up your team to be a big hulking bully and roughly tackle every opposing player to the ground, sneaking in just enough points to stay ahead. (Oh for a good old-fashioned 'redefine keys' so Q,A,O,P,Space could be used).Īnd while the game is fast to play, your cyborg players aren’t sprinter fast and do take some time to move around the screen. Interestingly, I can also use the cursor keys and space bar on the E7, but you really need to be able to run and throw diagonally, so Up/Left/Space as a key-press is just too fiddly for my fingers. After a few low level opponents are beaten, and you progress through the the ten years of league and cup competitions in the Career mode, there’s just too much you need to be doing to make the accelerometer based tilt control anything other than a hindrance. It is fast, and for me that means the D-pad is the only way to go. There’s some smart coding here, because I never spotted a moment where I wanted one thing and the controlled player did something else – although the game is fast moving enough that my focus could have already moved on. I’d seriously urge any player to go for the tutorial option when they first play the game – it explains the basics and lets you try out the d-pad or tilt controls before you get thrown into a match.Īs for all the tackling, passing and jumping moves, you just need to tap the screen in a form of “go do something” and your players will work it out for you. The easiest way is to throw the ball into the opponents goal (that would be ten points) but there are stars and bumpers you can hit all around the playing field, just like a pinball machine has, for smaller scores – but they all add up. You have a team of nine cyborgs (human players with mechanical improvements, so they don’t feel pain, for example), and your goal is to score more points than the opposing team. Speedball 2 is essentially a souped up, science fictionalised version of a contact ball sport – think Rugby, American Football, Rollerball and British Bulldog all rolled into one. ![]() ![]() Go buy it now.Īnd now, for everyone else. This is Speedball 2, as you remember it, but in your pocket. Anyone who has memories of the game needs to know only one thing. Now here’s Speedball 2 Evolution, a licenced version of the game that’s made the jump to the smartphone world via Tower Studios. The next version, Speedball 2: Brutal Deluxe sealed the reputation of the franchise, and that meant that pretty much every sequel was prefixed Speedball 2. ![]() First up, don’t bother looking for Speedball – historians will know that this is a game from 1989 that flooded the minds of Atari ST and Commodore Amiga owners.
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